11 | | Morphanalyser uses Factories to specify the way that the 3D objects are loaded and rendered. The default Factory (installed by default) is DefaultObjectGeometryFactory. It makes Morphanalyser load a geometry and render it with only one texture which is supposed to be in the same directory than the object and having the same base name (for example, if we want to open an object whose name is "face.obj", its corresponding texture must be located in the same directory, with the name "face.jpg" or "face.bmp"). |
| 11 | Morphanalyser uses Factories to specify the way that the 3D objects are loaded and rendered. The default Factory (installed by default) is DefaultObjectGeometryFactory. It makes Morphanalyser load a geometry and render it with only one texture which is supposed to be in the same directory than the object and having the same base name (for example, if we want to open an object whose name is "face.obj", its corresponding texture must be located in the same directory, with the name "face.jpg" or "face.bmp"). |
| 12 | |
| 13 | There is another loading and rendering Factory |