Changes between Version 5 and Version 6 of PluginMenu


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Timestamp:
Nov 19, 2012, 5:21:29 PM (12 years ago)
Author:
alassane
Comment:

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  • PluginMenu

    v5 v6  
    44
    55To remove a plugin, click 'Plugins' -> 'remove an existing Plugin'
     6
     7If the jar file for plugin is not available, here is an example of how to get and compile MorphAnalyserPlugins with Netbeans:
     8
     9Menu Team->Subversion->Checkout
     10On Repository URL, type 'http://cherry.dcs.aber.ac.uk/svn/svn' and click next.
     11On Repository Folder, type 'MorphAnalyserPlugins/trunk'. Check Skip trunk. Verify if the local folder is Ok and click finish.
     12After checkout completed, open the MorphAnalyserPlugins project or accept if Netbeans proposes to.
     13In the project properties, add the following dependance libraries: FaceMorphLib.jar, Morphanalyser.jar and jogl (j3dcore.jar, j3dutils.jar, vecmath.jar)
     14Clean and compile. The corresponding jar is generated in the dist folder of the project.
    615
    716'''Using Factories'''
     
    1120Morphanalyser uses Factories to specify the way that the 3D objects are loaded and rendered. The default Factory (installed by default) is DefaultObjectGeometryFactory. It makes Morphanalyser load a geometry and render it with only one texture which is supposed to be in the same directory than the object and having the same base name (for example, if we want to open an object whose name is "face.obj", its corresponding texture must be located in the same directory, with the name "face.jpg" or "face.bmp").
    1221
    13 There is another loading and rendering Factory
     22There is another Factory that can be used for multitexture rendering ( MultiTextureObjectGeometryFactory ).
    1423
    1524'''Writing Batchable and Plugin classes'''