Changes between Version 6 and Version 7 of StatsMenu


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Timestamp:
Mar 10, 2010, 3:45:32 PM (15 years ago)
Author:
bpt
Comment:

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  • StatsMenu

    v6 v7  
    88    This is a legacy function used to align surface via delineation of the 2D texture map using a .tem file.  Recommended to use the warping options on the Edit menu instead.
    99
    10 Display N::
     10 Display N::
    1111 Displays the number of faces in this averge on the status line (at the bottom of the window).
    1212
    13 Add to average::
     13 Add to average::
    1414 Prompts for a .obj file to add to the currently displayed (average) surface.  Files should have the same mesh structure before calling this method, use [EditMenu Edit->Warp3D].
    1515
    16 Average list::
     16 Average list::
    1717 Average a set of .obj files together.  The list is read from a text file with the name of each (aligned) .obj file on each line.
    1818
    19 Iterate average::
     19 Iterate average::
    2020 Tick this option when averaging lists of faces for improved accuracy of the average.  The shape of the average is affected by the (rigid+scale) alignment of the faces, for best results faces to be averaged should be aligned to the average.  As the average is initially unknown this iterates by aligning to the current estimate of the average each iteration.
    2121
    22 Auto procrustes normalise::
     22 Auto procrustes normalise::
    2323 Procrustes normalisation is rigid body plus scaling to minimise the differences between surfaces.  This option should be turned on unless the surface position/orientation/scale are pre-normalised some how.