20 | | This option allows some simple mesh editing. It works with the delineator, you need to load a suitable 2D template into the delineator and adjust the points and lines to match the face. When you clikc "Trim to mask" it will prompt for a Mask file (.msk) which can be created in JPsychomorph. The masked areas will be removed from the mesh. An invert options is also provided that remove all points within the masked area, instead of those outside the mask area. |
| 20 | This option allows some simple mesh editing. It works with the delineator, you need to load a suitable 2D template into the delineator and adjust the points and lines to match the face. When you click "Trim to mask" it will prompt for a Mask file (.msk) which can be created in JPsychomorph. The masked areas will be removed from the mesh. An invert options is also provided that remove all points within the masked area, instead of those outside the mask area. |
| 21 | |
| 22 | == Normals and smoothing == |
| 23 | |
| 24 | The mesh can be smoothed using Edit->Smooth, which replaces each vertex by an area weighted sum of adjacent vertices. This can result in some shrinkage of the mesh around the edges (e.g. holes will get a little bigger). Normals should be recalculated after smoothing using the "Edit->Recalculate normals" option. |