Version 2 (modified by 15 years ago) ( diff ) | ,
---|
Created on March 5th, 2010 by Davis Buls.
CONTENTS
1.Importing a raw ‘.tsb’ file to ‘.obj’ file and aligning the default viewing position of a 3D face.
2.Delineating a 3D face
3.remapping the texture of a face.
4.Warping a face to the ‘standard face’.
5.Averaging faces.
6.Changing texture identity.
7.[MorphTran] Transforming faces.
8.Making texture look more natural using PsychoMorph.
Note:
See TracWiki
for help on using the wiki.